vasupbros.blogg.se

Terminator salvation arcade game manual
Terminator salvation arcade game manual









I don't see why the Raw Thrills method couldn't be replicated by someone with the right coding know-how.

terminator salvation arcade game manual

There is no method of distinguishing one led from another that I can see on Terminator Salvation. It's different to the sega system where each led board has 6 wires going in and 6 going out to the next board. Each board has four pins going in but only two are used on each board. It looks like only power is sent to the led boards on the monitor.

#Terminator salvation arcade game manual plus

Using the orientation of the IR light box plus having defined screen edges seems like a simpler and more effective solution (assuming you have the capability to program it to translate the orientation to a screen position).įurther evidence, IMO, is in the circuit diagrams. I don't think they are tracking the gun's motion at all. It's possible that we've been giving them too much credit by assuming they were tracking the gun's position relative to 12 led boards individually. Plus, if you turned your head, the corners would be higher on one side than the other etc. Kinda like if you were to try and draw a rectangle viewed from different angles, it would look different if viewed from the left than it would from the right.

terminator salvation arcade game manual

It then uses the orientation of the box to determine what the gun is pointed at. I think the camera sees just one object - a rectangular box of light. The set-up uses smoked ir lens covers which would act like diffusers so it wouldn't be possible to see individual lights. If I understand it correctly (and I'm not sure I do), they aren't tracking 12 led boards individually.









Terminator salvation arcade game manual