

Tying the action sequences together is a storyline that sheds light on the mystery surrounding Scryer's unique gifts and murky past. In addition to psychic powers, Nick Scryer can use "traditional" means of control by acquiring handguns and automatic weapons. Players can use psychic powers to lift and throw objects (or people) anywhere within the environments, temporarily leave their character's body to scout ahead, drain an enemy's psychic ability in a battle of wills, create a wall of fire to set things ablaze, see objects invisible to the naked eye, and take control of weak-willed characters. In the not-so-distant future a terrorist group called the Movement, led by an elite army of psychic soldiers, has designs on world conquest.Ī key component in Psi-Ops is the ability to complete missions in a variety of ways. Cast in the role of American Psi-Operative Nick Scryer, players must tap into their character's unique talents for telekinesis, pyrokinesis, remote viewing, mind draining, aura seeing, and mind control. On December 2nd 2008, Judge Florence-Marie Cooper of the United States District Court for the Central District of California issued a ruling granting summary judgment on all counts in Midway's favor, finding no evidence of any kind of copyright infringement, despite the incredible similarity between the script and the game.Midway's Psi-Ops: The Mindgate Conspiracy offers a new twist on the burgeoning stealth genre by emphasizing psychic powers as a means to achieve objectives, in addition to the use of weapons and agility. Crawford alleged that Midway lifted wholesale parts of a screenplay he had written titled " Psy-Ops". Midway was presented with a copyright infringement suit by William L. Player 1 controls all movement of the character including jumping, rolling and climbing things whereas player 2 controls the aim and powers.

Psi-Ops is one of the few games where two people can control one character. This can be used to discover hidden messages, and locate extra-dimensional creatures called "Aura Beasts". This is the final ability, and allows Nick to see beyond that of a normal person, into another spectrum. This is a useful offensive move against enemies who have taken cover. Nick is able to summon flames generated from his mental power, igniting anything within its short range. This can be used to attack other enemies, commit suicide, or further the games progression by using otherwise unreachable switches.
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The player can take full control of an enemy's body. To fill his whole PK bar, Nick must perform the mind drain on a live target, the ultimate result of which is their head exploding in a spectacular fashion. However, dead enemies only replenish a small amount of psychic energy. This can be performed on a live, unsuspecting subject, or a dead corpse. Nick drains the mental energy of his enemies to replenish his own. However, it leaves Nick's real body prone, stationary, and open to attack. Nick's second power separates his consciousness from his body and allows the player to traverse the environment undetected in the first-person, unhindered by walls or doors. With his mind alone, Nick is able to levitate objects and enemies, and fling them around the environment, as well as slam them into solid surfaces. The first power to be unlocked, and the staple psychic power in the game. From there on, it is up to Nick and Sara to discover the plans of the Movement and stop them.

Sara injects Nick with a a serum to re-awaken his latent psychic abilities. The plot is further convoluted when Nick is released from his holding cell by a double-agent within the Movement named Sara. StoryĪs the game begins Nick Scryer has no memory of who he is or how he got involved with the mysterious "Movement". The game also employs ragdoll physics using the Havok engine, adding an extra dynamic to the use of psychic powers in combat. Although the games main attraction is Nick's wide-array of psychic powers, ranging from telekinesis and mind control, and even pyrokinesis. The game gives the player a number of weapons to use, including pistols, rifles, carbines.
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The game was developed by Midway Games for the Xbox, Playstation 2, and the PC Psi-Ops sees players assume the role of a powerful psychic agent named Nick Scryer as he seeks to uncover the secrets of "The Movement", and those locked within his own mind. Psi-Ops: The Mindgate Conspiracy was released on June 14, 2004.
